Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
To come and hear from @rachelandrew in #Lyon, do not forget to register for the free event ti.to/w3c/w3c-developer-meet…
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.@rachelandrew will talk about the new CSS layout, which also happens to be the title of her latest published book (coincidence???)
New book day! The New CSS Layout is the 22nd book I've authored/co-authored. That's a lot of words buff.ly/2gseec0
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Announcing our last (but not least by any margin) speaker at the #w3cdevs2018 #meetup next Monday in #Lyon 🇫🇷 - @rachelandrew - invited expert to @csswg, editor in chief of @smashingmag, and independent web developer w3.org/2018/10/Meetup/
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In addition to these meetings, the Wednesday of the week is run as an unconference, across group boundaries - all the participants are invited to make and review suggestions for breakout sessions that will run throughout that day w3.org/wiki/TPAC/2018/Sessio…
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36 Working and Interest Group meetings, 10 Community Group meetings happening the same week in the same place - you can feel the future of the Web Platform shaping up organically across these groups and meetings w3.org/2018/10/TPAC/schedule…
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More importantly, it's a unique opportunity for the @w3c community at large to meet together, exchange ideas, plan for new work, and socialize.
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TPAC (aka Technical Plenary & Advisory Committee) is the biggest event in the @w3c year, where most W3C groups come together in the same place to have their face-to-face meetings, and have joint meetings with one another w3.org/2018/10/TPAC/
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If you're coming to #w3cTPAC next week in Lyon, these cards provide a great overview of all you need to know about the week
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To enjoy this #XR demos, all of our other exciting #w3cdevs2018 demos and talks, make sure to register for the event on Oct 22: ti.to/w3c/w3c-developer-meet…
As usual, that #WebXR API is developed in github github.com/immersive-web/web… with in particular a detailed explainer on how the technology is expected to be used github.com/immersive-web/web…
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The #WebXR Device API brings the right primitives to create VR & AR experiences in Web browsers: connecting to VR headsets, setting up the right rendering path, support for the right input devices, etc
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A couple of weeks ago, the @w3c #ImmersiveWeb Working Group was launched, to bring the work on #WebXR to the standardization track
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