Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
2️⃣ DOM Overlays allows to reuse #HTML & #CSS to overlay interactive content on top an #AR view, e.g. to build a user interface. Watch @AdaRoseCannon demo and explanation of the DOM Overlays #API youtube.com/iQDDa549TN8
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... bring feedback and monitor progress on the Depth Sensing spec. in its #GitHub repo: github.com/immersive-web/dep…
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1️⃣ Depth Sensing provides a depth #map from the camera feed to integrate realistically #virtual objects into the real-world environment, e.g. to manage their collisions. Watch @AdaRoseCannon demo and explanation of the Depth Sensing youtube.com/Vxp_qDyrj3k
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The @ImmersiveWebW3C is releasing 3 first public Working Drafts today to enrich the augmented reality #AR capabilities of #WebXR #timetogiveinput
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Please send feedback by filing #GitHub issues, incl. [css nesting] in the title: github.com/w3c/csswg-drafts/…
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Besides removing duplication, the grouping of related rules improves the readability and maintainability of the resulting #CSS. The specification defines a new selector, the "nesting selector", written as an ASCII ampersand "&"
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#CSS Nesting aims to give advanced users new ways to group and shorten style rules. It implements natively some of the features provided by preprocessors like #SASS or LESS #timetogiveinput
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W3C Developers (@w3cdevs@w3c.social) retweeted
The XAUR document is for designers and developers involved in creating immersive and augmented experiences. It’s also useful for anyone who wants to better understand accessibility in a range of immersive or augmented environments. @w3c #XAUR #a11y #VR #AR #XR
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W3C Developers (@w3cdevs@w3c.social) retweeted
Just uploaded: first draft of Persian orthography explainer/summary at r12a.github.io/scripts/arabi…
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And if you want to understand more of the history behind this work, watch some of the early discussions on this proposal shared last year during #w3cTPAC
Another set of #w3cTPAC 🎬 recordings of breakout sessions wrt Editing on the #Web: 1) "#VirtualKeyboard Control" - youtube.com/U0BUujsi_fM (slides: lists.w3.org/Archives/Public…)
Learn more about the @w3c Web Editing #WorkingGroup, one of the most recent additions to our roster
This brand new #WorkingGroup has for mission to provide use cases and introduce new #APIs relevant for text editing in the #browser
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Find more details in the explainer github.com/MicrosoftEdge/MSE… and file issues and/or comments on #GitHub at github.com/w3c/virtual-keybo…
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Current and proposed behaviors are shown below for virtual keyboard on single-touch screen device:
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This VirtualKeyboard #API helps #developers enable better customization of their Web page's content and experiences via #CSS and #JavaScript when a virtual keyboard is in use
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Virtual keyboards are used when hardware keyboards aren't an option (e.g. on smartphones) - a critical aspect of making them usable is to ensure the editable area remains visible when the keyboard scrolls the active view
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This is the first document published by the Web Editing #WorkingGroup w3.org/TR/2021/WD-virtual-ke… #timetogiveinput
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W3C Developers (@w3cdevs@w3c.social) retweeted
If you ever wondered about the history and future development of the CSS @font-face 'src' descriptor, @abrax5 and I wrote an explainer github.com/w3c/csswg-drafts/… #webfonts @csswg @w3cdevs
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