Congratulations to @thekhronosgroup in reaching this broad cross-browser support for #WebGL2!
WebGL 2.0 achieves support from all major web browsers! khr.io/xn
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With WebGL2 available on all major modern #browsers, Web #developers can rely with confidence on access to its improved feature set for #3D graphics: caniuse.com/webgl2
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Meanwhile, the @w3c #WebGPU #WorkingGroup is building the next generation of GPU primitives on top of @thekhronosgroup work (esp. #SPIRV) to make GPU even more useful (for graphics and many new computing capabilities that rely on GPU for #parallelization)
Better and faster! #WebGPU takes #WebGL to the next level, providing a common abstraction over Vulkan, Metal and DirectX to leverage modern GPUs capabilities. 2D/3D rendering, general computing using the GPU (AI/ML, media processing, …) Soon in a nearby browser! #timetogiveinput

Feb 9, 2022 · 2:28 PM UTC

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