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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
Another selection of pre-recorded 🎬 talks for our #developer audience 👇 w3.org/2021/03/media-product…

W3C/SMPTE Joint Workshop on Professional Media Production on the Web

The workshop connects the web platform and the professional media production communities and explores evolutions of the Web platform to address professional media production requirements

w3.org
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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
1⃣ Accuracy is crucial In professional #media workflows and Web media #APIs can be lacking in this area. @Sacharified (@Grabyo) talks about accuracy and synchronization in HTML media elements w3.org/2021/03/media-product…

Media Element accuracy and synchronization with the DOM by Sacha...

This focuses on accuracy when working with media on the web. Accuracy is crucial In professional media workflows and Web media APIs can be lacking in this area.

w3.org
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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
2⃣ "WebAssembly Music - latency/stability across platforms" by @salomonsen_p. This talk shows how latency, stability and #AudioWorklet resource priority are essential to give a usable experience for #music production w3.org/2021/03/media-product…

WebAssembly Music - latency/stability across platforms by Peter...

WebAssembly is great for audio plugins, AudioWorklet deliver real time experience for music production. Still latency, stability and audioworklet resource priority is essential to give a usable...

w3.org

Nov 2, 2021 · 10:51 AM UTC

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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
3⃣ "Whatever can be done, will be done", by @chrisguttandin (Media Codings). This talk presents a wish list of common needs when developing media editing #apps, along with relevant #API features that could be used across Web #browsers w3.org/2021/03/media-product…

Whatever can be done, will be done by Christoph Guttandin

This talk presents a wishlist of common needs when developing media editing applications, along with relevant API features that could be used if they were supported across web browsers.

w3.org
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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
Discussions emerging from the talks are tracked in the workshop's #GitHub repo, either by creating a new issue or commenting on an existing one: github.com/w3c/media-product…

Issues · w3c/media-production-workshop

W3C Workshop on Web and Media production. Contribute to w3c/media-production-workshop development by creating an account on GitHub.

github.com
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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
2 Nov 2021
Do not forget to register (deadline is 5 Nov.! ) for this #W3CWorkshop, cc sponsor @Adobe w3.org/2002/09/wbs/1/media-p…
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