Better and faster! #WebGPU takes #WebGL to the next level, providing a common abstraction over Vulkan, Metal and DirectX to leverage modern GPUs capabilities. 2D/3D rendering, general computing using the GPU (AI/ML, media processing, …) Soon in a nearby browser! #timetogiveinput
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May 18, 2021 · 12:45 PM UTC

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#WGSL (WebGPU Shading Language) lets developers write shaders for draw commands in the render pipeline and dispatch commands in the compute pipeline exposed by WebGPU. This textual shading language is web-friendly & directly mappable to @thekhronosgroup 's SPIR-V binary language.
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