#WebRTC is used to power video-conferences and collaboration systems on all platforms. The usage of real-time communications has skyrocketed in the fast few months (#COVID_19) with millions of new users, so it is critical that #WebRTC works across all browsers and networks.
1
The #WebRTC WG's highest priority is to finish the WebRTC 1.0 specification, now in #CandidateRecommendation status. It covers peer-to-peer communications and video-conferencing in #HTML: w3.org/TR/webrtc/
1
The group is developing requirements on "WebRTC-Next Version Use Cases" that require new #APIs and protocols, thus paving the way for WebRTC's future: w3.org/TR/webrtc-nv-use-case…
1
1
The group is also working on supporting docs, such as WebRTC-Stats (telemetry for #WebRTC apps), specs for audio output and media recording and the acquisition of media from #devices, screens, #DOM elements, etc. All the work happens in the open on #GitHub github.com/search?q=org%3Aw3…
1
1
Some of the work started in the context of #WebRTC is proposed to take life of its own in other groups, e.g. the proposed work on #WebTransport:
Replying to @w3cdevs
#WebTransport is expected to provide particular benefits to latency-sensitive network services, like #games or #LiveStreaming github.com/WICG/web-transpor…

Jul 6, 2020 · 12:01 PM UTC

1