The first wave of #WebAssembly specs have now finished their path on the @w3c recommendation track - congrats to Andreas Rossberg and @littledan who edited these 3 specs up to their #WebStandard status! #wasm #timetoadopt
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Dec 5, 2019 · 2:10 PM UTC
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This comes less than 2 years after the first public working drafts were released - thanks to the great incubation work done in the @w3c Web Assembly #CommunityGroup
w3.org/community/webassembly…
#webassembly is a pretty big deal for the Web - it provides a compact, fast-to-parse, fast-to-run binary byte code for the Web, in the right conditions.
It complements #JavaScript for tasks that are CPU intensive, and facilitates porting of non-JS code bases (e.g. game engines)
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This is hardly the end of the work on #WebAssembly, which is set to continue to transform how client-side AND server-side code gets developed and deployed. Hear from @luke_wagner last year on the roadmap ahead:
In the past couple of years, #WebAssembly has already changed the way #apps get built and deployed on the Web. In this video, @luke_wagner tells us what new tricks #WebAssembly has up its leeves #wasm vimeo.com/311391518
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Listen to @luke_wagner, @from Mozilla, who gave an overview of #WASM at last month's #W3CWorkshop on Web Games #w3cgames2019. He notably details the WebIDL Bindings proposal to hook Web APIs into #WebAssembly
vimeo.com/350135351
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And a new release from our #w3cdevs2019 meetup recordings, hear and watch @linclark explains with her @codecartoons how #WebAssembly is set to redefine cross-language interoperability well beyond browsers:
w3.org/2019/09/Meetup/speake…

