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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
22 Aug 2019
There are tons of audio-processing code written in C/C++. @hochsays proposes a low-level Audio Device Client specification to help port this code to the #Web at #W3CWorkshop #w3cgames2019. Read the discussion summary: w3.org/2018/12/games-worksho…

W3C Workshop on Web Games, June 27-28 2019 in #Seattle 🇺🇸

The primary goal of the workshop is to bring together browser vendors, game engines developers, games developers, game distributors, and device manufacturers to enrich the Open Web Platform with...

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W3C Developers (@w3cdevs@w3c.social) @w3cdevs
22 Aug 2019
... and/or listen to @hochsays' talk "Better and faster audio I/O on the Web": vimeo.com/350904743

Aug 22, 2019 · 8:13 PM UTC

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