Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
Filter
Exclude
Time range
-
Near
This builds on the cross-vendor collaboration > that was at the source of the @mozdevnet Developer Needs Assessment surveys in 2019 and 2020 mobile.twitter.com/MozDevNet…
The 2020 MDN Web Developer Needs Assessment (DNA) report is now available! 🎉📖 This year, browser compatibility remains the top pain point. You can read the full report here: insights.developer.mozilla.o… Massive thanks to all who contributed to the survey! hacks.mozilla.org/2020/12/20…
1
What needs fixing? A first pillar of the work of the group is to facilitate shared research on developer needs, to improve the shared understanding of the gaps to maximize impact. github.com/web-platform-dx/a…
1
1
The recently launched @w3c WebDX #CommunityGroup is looking at coordinated approaches to improve the overall developer experience of the #WebPlatform - which a number surveys have shown to be lacking in several aspects.
This tweet is unavailable
1
3
2
And if you have any feedback on the specification, head to the #GitHub repo! github.com/immersive-web/web…
Watch the Augmented Reality-related 🎬 on the WebXR YouTube channel youtube.com/watch?v=RaB_Uyqx…
1
2
Discover and follow some of the people behind the spec
#WebXR #AugmentedReality Module - Level 1 candidate recommendation is published today. Thanks to our editors @Tojiro @ManishEarth @rcabanier and IW contributors w3.org/TR/2022/CRD-webxr-ar-…
1
1
This completes the core #WebXR spec which was released as a #CandidateRecommendation earlier this year
The core #WebXR device API has reached Candidate Recommendation, a signal that it is now considered stable and fulfills its known requirements, including those identified through accessibility, security, privacy and internationalization reviews #timetoimplement
1
Find more about browser support for these #AR features immersiveweb.dev/#supporttab… - this already works both on mobile "magic window" mode and with full-fledged AR headsets
1
This module of #WebXR adds augmented-reality hardware-specific functionalities to WebXR - making it possible to use it not just in fully virtual spaces, but also in spaces overlaid with the real world w3.org/TR/webxr-ar-module-1/
1
2
The #WebXR Augmented Reality module was released as a #CandidateRecommendation last week, a signal the spec is now considered mostly stable @ImmersiveWebW3C #AR #timetoimplement
This tweet is unavailable
1
3
11
Read the main outcomes of the #color #W3CWorkshop at w3.org/Graphics/Color/Worksh… and watch all the talks' 🎬 on @w3c's YT channel: youtube.com/playlist?list=PL…
This tweet is unavailable
2
9
At #w3cTPAC, @manusporny summarizes what the @w3c #WebStandards #VerifiableCredentials and Decentralized Identifiers #DIDs enable, and describes their success in terms of deployment and funding. Watch his talk (w/ 🎬 transcript and slides) at: w3.org/2022/09/TPAC/talk/man…
1
At #w3cTPAC, @pchampin gives a lightning talk on what's happening in the @w3c "Data on the Web" space: #RDFstar, #KnowledgeGraphs, #RDF Dataset Canonicalization and Hash, etc. Watch his talk (w/ 🎬transcript and slides) at: w3.org/2022/09/TPAC/talk/pie…
2
2
For a more in-depth overview of the ongoing technical work in this space, watch @Chronotope' talk at the #w3cdevs2022 #meetup where he presented the Private Advertising Technology (PAT) work: w3.org/2022/09/meetup/speake…
1
1
The Improving Advertising Business Group created in 2017 has been at the forefront of these discussions w3.org/community/web-adv/
1
... and preserving the #OpenWeb often supported by #advertising. Watch her talk (🎬 w/ transcript and slides) at: w3.org/2022/09/TPAC/talk/wen…
1
At #w3cTPAC, @wseltzer gives a lightning talk on how a variety of @w3c groups have been looking at the trade-off needed to meet user expectations of the Web, between wanting more #privacy by stopping individually-identified cross-site tracking ...
1
Replying to @aardrian
thanks, this clearly was a mistake
1
1
The PNG #WorkingGroup will continue to refine and maintain the PNG spec, incl. handling newly reported bugs, tracking implementations, etc. Please give feedback in the #GitHub repo where the PNG specification is developed: github.com/w3c/PNG-spec/
1
A big advantage of PNG over GIF is that none of its inventors made any claim about whether the G is hard or soft! theatlantic.com/technology/a…
2
2