5 Nov.: deadline to register to the #MediaProductionWeb workshop - attendance is free and open to all (professional #MediaProduction communities and public alike!)
w3.org/2002/09/wbs/1/media-p… - watch the pre-recorded 🎬 talks and participate in the online discussions (9-18 Nov.) 👇
The process is maintained by the @w3CAB with input from the public via the W3C Process Community Group. Comments and feedback on the new Process Document may be sent as issues in the resp. #GitHub repo: github.com/w3c/w3process/iss…
Among notable changes, this new process brings:
* a tooling policy, for groups to use it for publication and collaboration
* a registries track, to facilitate the publication and maintenance of registry tables
Check the history of substantial changes: w3.org/2021/Process-20211102…
Discussions emerging from the talks are tracked in the workshop's #GitHub repo, either by creating a new issue or commenting on an existing one: github.com/w3c/media-product…
3⃣ "Whatever can be done, will be done", by @chrisguttandin (Media Codings). This talk presents a wish list of common needs when developing media editing #apps, along with relevant #API features that could be used across Web #browsersw3.org/2021/03/media-product…
2⃣ "WebAssembly Music - latency/stability across platforms" by @salomonsen_p. This talk shows how latency, stability and #AudioWorklet resource priority are essential to give a usable experience for #music production
w3.org/2021/03/media-product…
1⃣ Accuracy is crucial In professional #media workflows and Web media #APIs can be lacking in this area. @Sacharified (@Grabyo) talks about accuracy and synchronization in HTML media elements
w3.org/2021/03/media-product…