Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
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This followed on the proposal made to incubate #WebMonetization in the @wicg_ back in August discourse.wicg.io/t/proposal…
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#WebMonetization is a proposed #API standard that allows #websites to request a stream of very small #payments from a user. Getting #WebMonetization on the @w3c standards track was discussed at a breakout session during the plenary day of #w3cTPAC: w3c.github.io/tpac-breakouts…
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During #w3cTPAC last month, we recorded a quick interview of @justmoon on @Coil plans with #WebMonetization vimeo.com/366243917
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.@Lady_Ada_King covers among other things the evolution of #WebXR in a more modular approach, as we described it last week:
The #WebXR Device API has been split into 3 modules: a core module covering what WebVR used to provide, a gamepad module covering interactions with gamepads, and an AR module to cover the basic primitives for augmented reality
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If you want to learn more about the current status and next steps for #WebXR, listen directly from the expert, with the just-released video of @Lady_Ada_King presentation at our #w3cdevs2019 meetup last month #VirtualReality #VR #AR #AugmentedReality w3.org/2019/09/Meetup/speake…
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Thanks for letting us know Gary - we've heard about that scam attempt before, tried some mitigations but never quite managed to understand how they proceed. Can you follow up at dom@w3.org to help us figure that out?
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.@rachelandrew is also sharing some of these advices in @smashingmag, along with a call for actions and contributions!
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After raising an issue, remember that patience is required for #WebPlatform contributions. As Rachel puts it: "It's not that people don't care, it's because they are few people editing specs, with priorities and because we are working on stuff that is very much in the future."
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and 6) write Web platform tests!
All the features that are defined in @w3c specifications to be shipped in browsers are accompanied by a test suite, to help assess how well and how broadly they are implemented by actual browsers.
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So, don't think twice and get started: 1) read and comment on specification issues 2) show use cases 3) contribute examples and diagrams 4) raise browser bugs 5) test and offer feedback on features behind flags ...
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As a long-time participant in @csswg, she knows that @w3c #WorkingGroups are very happy when #developers and #designers offer feedback on specifications. It could be any spec.!
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Based on her participation as a #developer in @csswg and more recently as a #w3c representative for @fronteers, Rachel shares her experience and reminds that everyone is allowed/encouraged to create #WebPlatform features - you don't need permission!
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At last #FronteersConf, @rachelandrew explains why and how you should engage with @w3c as a #Web #developer
The video of my talk at @FronteersConf is already out, you can find it, my slides and resources on @benotist noti.st/rachelandrew/uC7Ljv/…
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At last #w3cTPAC, there were also discussions about opportunities to build and strengthen healthy collaborations between @openjsf projects and @w3c groups. Read notes at w3c.github.io/tpac-breakouts…
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In this new video, @jorydotcom explains how the @openjsf #JavaScript projects help make the lives of #Web #developers better by solving problems ranging from #Node to #a11y, #i18n, and more! vimeo.com/showcase/6372516/v…
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Final results and report out of the survey will be published at the end of the month - stay tuned for more insights on what the community expects from the #WebPlatform!
Kadir Topal unveiled some interesting survey results about Web technologies' adoption, frustration and satisfaction - see slides at w3.org/2019/Talks/TPAC/MDN-W… as well as notes from the #w3cTPAC related breakout session: w3c.github.io/tpac-breakouts…
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During #w3cTPAC last month, @atopal says a big thank you to the 76K+ #Web #developers and #designers from 173 countries who participated in the @MozDevNet Developer Needs Assessment survey! vimeo.com/showcase/6372516/v…
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The links to the github repositories and editors drafts are available from the @ImmersiveWebW3C github home page immersive-web.github.io/ along with all the other #ImmersiveWeb proposals under discussion
The #WebXR Device API has been split into 3 modules: a core module covering what WebVR used to provide, a gamepad module covering interactions with gamepads, and an AR module to cover the basic primitives for augmented reality
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