Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
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Comments welcomed on the updated @w3c_wai draft document on "Alternatives to Visual Turing Tests on the Web" that addresses the #CAPTCHA #accessibility issue: w3.org/TR/turingtest/ #a11y
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... and/or listen to @hochsays' talk "Better and faster audio I/O on the Web": vimeo.com/350904743
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There are tons of audio-processing code written in C/C++. @hochsays proposes a low-level Audio Device Client specification to help port this code to the #Web at #W3CWorkshop #w3cgames2019. Read the discussion summary: w3.org/2018/12/games-worksho…
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#WebTransport and WebCodecs to the rescue at #w3cgames2019 to reduce latency of transmission in cloud gaming scenarios: w3.org/2018/12/games-worksho… #gaming #HTML5
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Replying to @knowkalpesh @w3c
A good place to start is the @wicg_ - a group where new ideas can get feedback and incubation before starting formal standardization work discourse.wicg.io/
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Call to action! 👉The Gamepad #API needs more engagement to finalize version 1 and add support for modern #gamepad features (e.g. touchpad and light indicators) later on. Read @tidoust's #gamepad discussion summary in the #w3cgames2019 report: w3.org/2018/12/games-worksho…
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Open for registration! Awesome speakers and great networking at next month's #developer #meetup #w3cdevs2019 co-located with #w3cTPAC #Fukuoka 🇯🇵 w3.org/2019/09/Meetup/
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3D rendering is not only about GPU features. Efficient traversal in #JavaScript using multiple cores is tough as there's no way to share structured objects across #WebWorkers. Check out the discussion on threading at #w3cgames2019 @deltakosh: w3.org/2018/12/games-worksho…
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It's #GeekWeek! From today to 9 August, @w3c staff is taking a week to experiment, explore and innovate. It is a time to collaborate with colleagues with different expertise, and broaden one's horizon.
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Successful #w3cgames2019 event hosted by @Microsoft! The report reflects the discussions on threading support, WebIDL Bindings in #WebAssembly, latency, cloud gaming, #monetization, indie #games, etc.: w3.org/2018/12/games-worksho… And huge thanks to @FacebookGaming for sponsoring!
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Listen to @luke_wagner, @from Mozilla, who gave an overview of #WASM at last month's #W3CWorkshop on Web Games #w3cgames2019. He notably details the WebIDL Bindings proposal to hook Web APIs into #WebAssembly vimeo.com/350135351
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3) "WebAssembly Web API" describes the integration of WebAssembly with the broader #WebPlatform w3.org/TR/2019/CR-wasm-web-a…
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