What's in a name? Quite a bit actually, and getting it right is by no mean easy - the @webi18n has some useful reference material on how to deal with personal names around the world w3.org/International/questio…
The Generic Sensor API is a framework API to bring sensors to Web browsers w3.org/TR/generic-sensor/ - it tries to improve the disparate efforts and lessons learnt from them for previous sensors (geolocation, orientation and movement)
This new Geolocation API is designed to provide similar features to the well-known navigator.geolocation.getCurrentPosition() API but with a model aligned with the Generic Sensor API framework.
For input and contributions, head to the github repo github.com/w3c/geolocation-s…
LCH is closer to that, as it’s perceptually uniform. @svgeesus is working on getting browsers to support it, but support from web developers would speed up the process tremendously.
I've got THREE.js working IN CSS!! (Chrome only)
It works by using the THREE.js CanvasRender to do the render inside a Houdini paint() worklet. The scene is rendered as the background of the div in the body.
It is controlled using css custom properties.
ada.is/three-paint/
#CSS Painting ”allows developers to write a paint function which allows to draw directly into an elements background, border, or content” github.com/w3c/css-houdini-d…
In a nutshell, #CSS Houdini will let you build polyfills for CSS and experiment with crafting new CSS properties or values ⚗️ (which can then be fed into the standardization process, per the Extensible Web Manifesto github.com/extensibleweb/man… )