Get involved in @w3c and give input on all of our specs. See also youtube.com/@W3COfficial and @w3cdevs@w3c.social. By @dontcallmeDOM and @marieforgue

Joined October 2014
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13-18: meet @tidoust to discuss and exchange on how media technologies on the #Web evolve! @IBCShow #RAI show.ibc.org in #Amsterdam 🇳🇱 ibc.org/ #IBC2018
10-11: @r12a gives an introduction to writing systems and Unicode #tutorial @Unicode conference in #SantaClara, CA 🇺🇸 and presents ways to support text layout on the #Web cc @AddisonI18N unicodeconference.org/progra… @webi18n
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What's in a name? Quite a bit actually, and getting it right is by no mean easy - the @webi18n has some useful reference material on how to deal with personal names around the world w3.org/International/questio…
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Thank you for the translation into Japanese! This @w3c specification (in #WorkingDraft status) defines a high-level Web #API for processing and synthesizing audio in #WebApps w3.org/TR/2018/WD-webaudio-2… #html5j #w3c_keio
WebAudio API 2018 日本語訳 最新版公開: 6月19日に公開されていた W3C の「Web Audio API」のワーキングドラフトの日本語化が完了したので公開します。前回の版(2015年版) と比べて大きな所では  ・ScriptProcessor の置き換えとなる AudioWorklet の仕様 … dlvr.it/Qhr5Cp
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Check out the #digipub workshop's 17 position statements while awaiting for the workshop report! w3.org/publishing/events/tok…
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18-19: a #digipub #W3CWorkshop on publishing #manga #magazines, organized by @w3cpublishing and hosted by @Keio_univ_PR's Advanced Publishing Laboratory, in #Tokyo 🇯🇵 w3.org/publishing/events/tok…
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September@w3c: W3Cx MOOC, @w3c workshops, business show, etc. w3.org/participate/eventscal…
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The Generic Sensor-based APIs were already available in Chrome, they're now “Under Consideration” in @MSEdgeDev
Generic Sensor-based Accelerometer, Gyroscope, Magnetometer, Orientation Sensor now in status.microsoftedge.com/ as Under Consideration.
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If you need a quick refresher on the Generic Sensor API:
The Generic Sensor API is a framework API to bring sensors to Web browsers w3.org/TR/generic-sensor/ - it tries to improve the disparate efforts and lessons learnt from them for previous sensors (geolocation, orientation and movement)
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This new Geolocation API is designed to provide similar features to the well-known navigator.geolocation.getCurrentPosition() API but with a model aligned with the Generic Sensor API framework. For input and contributions, head to the github repo github.com/w3c/geolocation-s…
Yay, I contributed to that and there is already a polyfill :-) Also, @tomayac joined as editor!
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CSS Color 4 proposes two new color schemes: Lab & LCH with the nice property of having constant visual lightness for a given L value drafts.csswg.org/css-color/#… - in github at github.com/w3c/csswg-drafts/…
LCH is closer to that, as it’s perceptually uniform. @svgeesus is working on getting browsers to support it, but support from web developers would speed up the process tremendously.
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Right now, the API is available only in Chromium-based browsers - hopefully more to come? bugzilla.mozilla.org/show_bu… wpdev.uservoice.com/forums/2…
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See for example some cool demo of using this in combination with Three.js by @Lady_Ada_King
I've got THREE.js working IN CSS!! (Chrome only) It works by using the THREE.js CanvasRender to do the render inside a Houdini paint() worklet. The scene is rendered as the background of the div in the body. It is controlled using css custom properties. ada.is/three-paint/
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#CSS Painting ”allows developers to write a paint function which allows to draw directly into an elements background, border, or content” github.com/w3c/css-houdini-d…
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Reminder of what #CSS #Houdini enables
Replying to @w3cdevs
In a nutshell, #CSS Houdini will let you build polyfills for CSS and experiment with crafting new CSS properties or values ⚗️ (which can then be fed into the standardization process, per the Extensible Web Manifesto github.com/extensibleweb/man… )
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The first #CSS #Houdini specification to reach #CandidateRecommendation: CSS Painting Level 1 w3.org/TR/2018/CR-css-paint-… - this is a major step in the evolution of the extensibility of Web browsers
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