In the ninth episode of STORY MODE from the ESA and @G4C, thatgamecompany President and Creative Director Jenova Chen describes a future where everyone is a gamer. ow.ly/fToh50IXiXE
From education to friendships and even fitness, video games have the potential to reinvent the possibilities of each respective field. Check out the STORY MODE series from the ESA and @G4C, a series of conversations about the power of play: theesa.com/story-mode/
Esports have grown into a billion-dollar ecosystem that revolutionizes how consumers engage with #videogames. The video game industry recognizes esports as way to create more jobs and spur economic growth. Download the ESA Esports Policy Sheet: theesa.com/policy/esports/
Take a deep dive into the game industry’s impact with STORY MODE presented by G4C and @theESA
This episode highlights @JenovaChen from @thatgamecompany as he discusses the future of games.
Check it out and stay tuned for more!
In latest episode of STORY MODE from the ESA and @G4C, thatgamecompany President and Creative Director @JenovaChen describes a future where everyone is a gamer. ow.ly/ESOB50IUpUu
Video games offer an opportunity for players everywhere to connect with each other beyond demographic differences. 89% of players say video games can bring together different types of people. To discover more 2021 Essential Facts, visit: theesa.com/resource/2021-ess…
An FAA education project challenges kids to use @Minecraft to design airports, helping to improve STEM skills and build connections with others online. Learn more about the benefits of video games in education from @errolbarnett at @CBSNews: cbsnews.com/video/minecraft-…
STORY MODE, created in partnership with @theESA takes that extra step in the impact that games have on our communities.
Learn more about Eddie Martucci, CEO of Akili Interactive, and the importance of games as a form of medicine.
Be on the lookout for more to come.
Today is #WorldIPDay! The video game industry advocates for strong intellectual property laws to drive the creativity and innovation of video game developers everywhere. Learn more: theesa.com/policy/intellectu…
In the eighth episode of STORY MODE from the ESA and @G4C, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/4uAp50IRBu3
In-game purchases offer players new ways to enjoy video games. The video game industry ensures that parents have tools to limit (or block) spending when their kids play video games. Learn more: ParentalTools.org
In the eighth episode of STORY MODE from the ESA and Games for Change, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/v4Au50IPPBy
The ESA’s mission is to expand and protect the dynamic worldwide marketplace for video games. We support our mission through proprietary research efforts and philanthropic partnerships. Find out more about how we serve our members: theesa.com/about-esa/#member…
#DYK California is home to over 600 video game companies? With $51.7 billion in economic impact, the Golden State is one of the most economically influential states in the U.S. video game industry. See more stats on the ESA National Impact Map: theesa.com/video-game-impact…
In the eighth episode of STORY MODE, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/BLuY50IO031
Take a deep dive into the game industry’s impact with STORY MODE presented by G4C and @theESA.
The 9th video in the series highlights Eddie Martucci, CEO of Akili Interactive, discussing how we can prescribe video games as a form of medicine.
Keep an eye out for more to come!
Thanks to Anna Donlon (@RiotSuperCakes) and Andrei van Roon (@RiotMeddler) for joining us today to give our guests from the Hill a peak behind the scenes at @riotgames!