Esports have grown into a billion-dollar ecosystem that revolutionizes how consumers engage with #videogames. The video game industry recognizes esports as way to create more jobs and spur economic growth. Download the ESA Esports Policy Sheet: theesa.com/policy/esports/
In latest episode of STORY MODE from the ESA and @G4C, thatgamecompany President and Creative Director @JenovaChen describes a future where everyone is a gamer. ow.ly/ESOB50IUpUu
La Entertainment Software Association (ESA) anunció hoy nuevos recursos para padres, educadores y cuidadores para comprender y utilizar mejor las herramientas que ayudan a administrar los videojuegos para el Día del Niño en México. ow.ly/Q2v350ITze3
Video games offer an opportunity for players everywhere to connect with each other beyond demographic differences. 89% of players say video games can bring together different types of people. To discover more 2021 Essential Facts, visit: theesa.com/resource/2021-ess…
An FAA education project challenges kids to use @Minecraft to design airports, helping to improve STEM skills and build connections with others online. Learn more about the benefits of video games in education from @errolbarnett at @CBSNews: cbsnews.com/video/minecraft-…
Today is #WorldIPDay! The video game industry advocates for strong intellectual property laws to drive the creativity and innovation of video game developers everywhere. Learn more: theesa.com/policy/intellectu…
In the eighth episode of STORY MODE from the ESA and @G4C, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/4uAp50IRBu3
In-game purchases offer players new ways to enjoy video games. The video game industry ensures that parents have tools to limit (or block) spending when their kids play video games. Learn more: ParentalTools.org
In the eighth episode of STORY MODE from the ESA and Games for Change, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/v4Au50IPPBy
The ESA’s mission is to expand and protect the dynamic worldwide marketplace for video games. We support our mission through proprietary research efforts and philanthropic partnerships. Find out more about how we serve our members: theesa.com/about-esa/#member…
#DYK California is home to over 600 video game companies? With $51.7 billion in economic impact, the Golden State is one of the most economically influential states in the U.S. video game industry. See more stats on the ESA National Impact Map: theesa.com/video-game-impact…
In the eighth episode of STORY MODE, @AkiliLabs Founder and CEO @EddieMartucci discusses how prescribing video games as medicine will transform healthcare for patients. ow.ly/BLuY50IO031
Thanks to Anna Donlon (@RiotSuperCakes) and Andrei van Roon (@RiotMeddler) for joining us today to give our guests from the Hill a peak behind the scenes at @riotgames!
Today we’re excited to welcome Washington, D.C. lawmakers and staff to a special webinar taking a look behind the scenes at @riotgames, @PlayVALORANT and @LeagueOfLegends.
As #videogames evolve, it can be hard to keep up with the latest changes. The ESA bridges the gap between the video game industry & the public, providing research & thought leadership on important issues for players, parents & policymakers. Learn more: theesa.com/industries/though…
More than 250 universities offer esports scholarships to talented gamers. Watch more from @NBC’s Kerry Sanders (@KerryNBC) as he reports on esports’ role in granting college scholarships to students: today.com/video/how-e-sports…
In Episode 7 of STORY MODE from the ESA and @G4C, Supernatural Co-founder, CEO and CCO Chris Milk and Head of Fitness Leanne Pedante discuss how Supernatural creates an inclusive fitness space for everyone. ow.ly/zoIM50ILKAa
#DYK that 78% of players say video games introduce them to new friendships and relationships? Read more about the many benefits of video game play: theesa.com/resource/2021-ess…
In Episode 7 of STORY MODE from the ESA and @G4C, Supernatural Co-founder, CEO and CCO Chris Milk and Head of Fitness Leanne Pedante discuss how Supernatural creates an inclusive fitness space for everyone. ow.ly/7EZm50IJ4PC