Happy #InternationalWomensDay! The ESA’s 2021 Essential Facts shows that 45% of players identify as female. The ESA celebrates women’s contributions to gaming everywhere. Learn more essential facts about diversity in the industry: theesa.com/resource/2021-ess…
In Episode 1 of STORY MODE, Head of Minecraft Education Allison Matthews discusses the power of video games in education. Produced in parthership with @G4C. Watch now: ow.ly/uXL550IbZbR
In Episode 1 of STORY MODE from the ESA and @G4C, Head of Minecraft Education (@PlayCraftLearn) Allison Matthews discusses how Minecraft helps students prepare for a future where interactions with AI and robotics will be the norm. ow.ly/p8Gn50IayFK
In Episode 1 of STORY MODE from the ESA and @G4C, Head of Minecraft Education (@PlayCraftLearn) Allison Matthews discusses how Minecraft helps students prepare for a future where interactions with AI and robotics will be the norm. ow.ly/sfJ350I9iZj
We are excited to announce the launch of STORY MODE, a co-production with @G4C featuring conversations with industry leaders defining the future of play and bringing games into innovative spaces like education, fitness and mental health. Watch Now: ow.ly/NkSy50I99Le
2022 @CapitolHillCBA President Kayla Primes welcomes guests to the reception. “Congressional Black Associates is an organization that empowers Black staffers in the House and Senate … focusing on upward mobility, workshops and community service.” 4/
Pierre-Louis: Gerald Lawson, a Black electrical engineer, invented the video game cartridge technology used in a wide range of consoles. This @BlackinGaming award plaque is replica of the cartridge he designed. #BlackHistoryMonth 3/
ESA President and CEO Stanley Pierre-Louis: “We are excited about celebrating #BlackHistoryMonth – we’re so glad to be doing that with you here tonight.” 2/
Stanley Pierre-Louis, CEO of the ESA, joined @Fox5DC Morning this Saturday and shared the positive impact of video games on teens and overall mental health. Watch the full segment to learn more: fox5dc.com/video/1039813
At the ESA we are dedicated to protecting intellectual property to preserve the rights of game developers and device creators everywhere. Read our official statement about the most recent successful piracy prosecution here: theesa.com/news/entertainmen…
President and CEO Stanley Pierre-Louis will be a panelist in today’s D.I.C.E. Town Hall at 4pm PT as a part of the @Official_AIAS#DICE2022 Summit! Tune in to an open discussion of relevant topics in the games industry. Learn more at: dicesummit.org/dice_speakers…
Safer Internet Day was last week, and the video game industry prioritizes a safer internet every day, especially for children and young people.theesa.com/news/online-safet…
Entertainment Software Association President and CEO Stanley Pierre-Louis will join the D.I.C.E. Industry Town Hall on Wednesday, February 23 at 4pm PT as part of the #DICE2022 Summit.
The D.I.C.E. Industry Town Hall returns at the #DICE2022 Summit! Moderated by @latimes' @Toddmartens, our panel of top games leaders will address top of mind industry topics as well as pre-submitted questions from the audience. Submit your questions here: dicesummit.org/events/2022_d…
The video game industry has long been committed to a safer internet and is educating parents and families on ways they can stay safe when playing games online. Find out more about what the industry is doing for #SaferInternetDay. ow.ly/ExZO50HPtlF
On January 31st, IIPA filed its annual Special 301 Report on copyright protection and enforcement with the U.S. Trade Representative. Find out about ESA's contribution as a member here: ow.ly/KOYU50HLGGW