Congratulations, you've been elected! Check out how the team at @NCSLorg is teaching civics to middle schoolers using a video game -- ESA was proud to be involved with this educational project! #DemocracyGameow.ly/Mi6950Bl4q0
Video games help to connect us, and 65 percent of players say they play with others online or in person. Who will you play games with this weekend? #videogamefactsow.ly/aR5C50BhgPt
Want to learn more about the video game industry? Downloaded your copy of ESA's Essential Facts. Find out the latest about who's playing games--it might surprise you! ow.ly/7sTM50BgWyv
“Encouraging civic engagement and growing the next generation of knowledgeable citizens from diverse communities across the country helps advance a thriving democracy.” Learn more from @NCSLorg about how a #videogame is teaching kids about Civics: ow.ly/4JSl50BgW6V
"Video games helped him to overcome life's hardships." Learn more about Ryan Hart's extraordinary story, and the power of #videogames: ow.ly/vge350BgVc0
The ESA proudly supported this project from @NCSLorg to make a simple #videogame that helps teach important civics lessons about how public policy decisions are made. ow.ly/9QJZ50BgUXc
#TBT to last month when ESA President & CEO Stanley Pierre-Louis spoke at the 2020 @G4C Festival on The Unifying Power of Video Games. 🎮 Watch the whole speech here: bit.ly/2E2cu8x
Now more than ever, it has become clear that video games impact people’s lives in meaningful ways beyond the intrinsic joy of playing. Read more from ESA President & CEO Stanley Pierre-Louis here: ow.ly/A41S50AJzcL