A new report from the ESA and @theHEVGA explores the benefits of video games in K-12 education. Find out how teachers are using video games in the classroom and beyond. ow.ly/JShY50Gzvri
Research: Review of academic literature & teacher interviews find video games are used in K12 to enhance problem-solving skills, accommodate different learners, meet students where they are, and create networks of "playful learners." prn.to/3k1aijt (@theESA) #edtech#gbl
HEVGA released a new report today with @theESA, Benefits of Video Games in K-12 Education, based on a review of the academic literature. We hope the report encourages more teachers to use video games in their classrooms! Download the report: tinyurl.com/vp49wbub
The ESA joins our international counterparts in supporting the 2021 Green Games Summit, which will explore the role the video game industry can play in tackling the climate crisis. The summit will be held virtually October 20 – 21. More here: ow.ly/IuXr50Gu6wR
The ESA joins our international counterparts in supporting the 2021 Green Games Summit, which will explore the role the video game industry can play in tackling the climate crisis. The summit will be held virtually October 20 – 21. More here: ow.ly/lffG50Gu6w4
The ESA joins our international counterparts in supporting the 2021 Green Games Summit, which will explore the role the video game industry can play in tackling the climate crisis. The summit will be held virtually October 20 – 21. More here: ow.ly/38id50GtgJe
In a new interview, Video Game and Esports Caucus co-chair @RepStephMurphy discusses the benefits of video games for kids and how games helped foster social interaction through the pandemic. ow.ly/Nt1450GqgoM
Watch - @RepStephMurphy on the positive effects of video games during the pandemic: “I am really grateful that the gaming community was there to help keep a lot of Americans mentally healthy and socially connected during the pandemic.” ow.ly/GMuQ50Gqgo3
We're thrilled to announce that our next speaker for the Green Games Summit will be Armelle Andre, Data Science Manager in the Brand Portfolio Team at @Ubisoft_UK!
Register to attend the summit now: ow.ly/df5050GcUrB
This year’s 2021 Essential Facts about the Video Game Industry is a snapshot of the American video game playing community following a year of social distancing. ow.ly/yYX550GpqpV
Parents like @petulad are taking their kids on college tours to learn more about video game design programs. As the industry grows, now is a great time for students to prepare for careers in game design. ow.ly/ARSD50GqdZm
“Video games and esports have a number of benefits that can positively affect players of all ages,” says Video Game and Esports Caucus co-chair @RepStephMurphy in a new video interview about video games and government. ow.ly/KKR250GqSVa
Watch: Video Game and Esports Caucus co-chair @RepStephMurphy (FL-07) discusses the benefits of video games for kids and how games helped foster social interaction through the pandemic. ow.ly/BLqP50Gpqdr
Un nuevo sitio web en español de @ESRBRatings y @theESA enseña a las familias sobre las clasificaciones de los videojuegos y los controles parentales fáciles de usar para ayudar a administrar el tiempo de pantalla de los videojuegos. ow.ly/wRy650Gpq8C