Signal tried to use Instagram ads to display the data Facebook collects about you and sells access to.
Facebook wasn't into the idea, and shut down our account instead: signal.org/blog/the-instagra…
Als Consultant arbeiten *und* Familie haben: im Blog berichten @KraazLena, @kesselborn und Philipp Schirmacher, dass sich das nicht ausschließen muss und wie es für sie funktioniert: innoq.com/de/blog/innoq-und-…
During Friday’s all-hands meeting, Basecamp’s head of strategy denied that white supremacy existed at the company.
30 minutes later, he had been suspended. This weekend, he resigned — leaving along with at least 20 others.
Here’s how Basecamp blew up:
platformer.news/p/-how-basec…
This is a great post by an engineer at GitHub about Low Effort-High Impact product changes.
People & teams are often pressured to build big features with high business & customer impact so often overlook tiny delighters which let customers know you care
joelcalifa.com/blog/tiny-win…
Happy 18th Birthday CSS Zen Garden! In May 2003 the Canadian web designer Dave Shea launched a community gallery of websites called CSS Zen Garden.
webdesignmuseum.org/web-desi…#CSS#InternetHistory
I agree and I like them a lot (I’ve been a fan of @heydonworks for a long time). I’m still wondering if there’s at least one level below that, e.g. something that is not even as sophisticated as default browser behavior
Context: I recently noted how many people simply can’t use a user interface that makes use of cool new interaction patterns, especially if they’re not regular computer/smart phone users
Does anybody know a method for designing for inexperienced users? Design for user inexperience? I’m wondering whether there shouldn’t be something similar to Germany’s “Leichte Sprache”, but for user interfaces en.wikipedia.org/wiki/Leicht…
The point of the UML was not so much “let’s visualize everything that a programming language can be” but rather “let’s offer a medium we can use to collaborate, communicate, and reason about design.”
One should throw away most diagrams, and keep only those that…
The UML was originally designed to be a language for visualizing and reasoning about a system; it was never intended to be a visual programming language, and that’s what helped diminish it, by introducing considerable complexity.
One of the great gifts of maturity is learning you really don't have to tolerate someone determined to be an asshole; and also learning that the person determined to be an asshole "to make a point" is usually just making the point that they are an asshole.