Coming to think of it, putting “n/100” and the artist’s signature on a print, and then considering it more valuable, is not really a lot weirder than an #NFT
The closest way I’ve found to explain the weirdness of #NFT for art: They’re like a signed, numbered limited edition print, but the signature is not on the actual print, and not necessarily even by the artist
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the exclusivity of NFTs only really comes to shine with all the future nft integrations. Skins in games like League of Legends or Fortnite are already a multi billion business. Generalized nft clothing for games might be a multi trillion business in the future.
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Think of it as limited edition adidas shoes that you can only „wear“ in a game if you proof nft ownership. Of course there might be copies, but other players can easily see if the signature of that shoes you are wearing belongs to adidas
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Replying to @materkel
Assuming you’re talking about digital clothing brands, I can see how it would be easier to prevent fakes in the digital world than in the real one. Interesting point.

Oct 7, 2021 · 6:48 AM UTC

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Replying to @stilkov
I also think that with time, digital art that you can use through multiple games (e.g. place an nft piece in your the sims living room) or in mmorpg galeries can have way more valuable traction and exposure than for example the mona lisa.
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