Does anybody know a method for designing for inexperienced users? Design for user inexperience? I’m wondering whether there shouldn’t be something similar to Germany’s “Leichte Sprache”, but for user interfaces en.wikipedia.org/wiki/Leicht…
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Context: I recently noted how many people simply can’t use a user interface that makes use of cool new interaction patterns, especially if they’re not regular computer/smart phone users
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Constantly battling sleek trendy user interfaces and telling people that „the default behavior“ (…of the browser, of the system, etc.) will work better has unfortunately become a huge part of my job.
I’d argue that even if people are regular users, they won’t get the pattern.
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Changing design courses at universities and training within companies is the only way to change that. That doesn’t take away from your idea, I’d really love to have something that can be shown to designers and developers saying „This is our guideline. It works.“
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Additional idea: showing KPIs of some sort for each pattern so that so that biz executives also jump on the wagon, not just designers.
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This is a technical view, but @heydon’s inclusive components are a good starting point:
inclusive-components.design/
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I agree and I like them a lot (I’ve been a fan of @heydonworks for a long time). I’m still wondering if there’s at least one level below that, e.g. something that is not even as sophisticated as default browser behavior
May 3, 2021 · 1:06 PM UTC
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