nitter
Molly E. Holzschlag
@mholzschlag
26 Sep 2016
"Try to write as much inline as you can cuz it's a great developer experience" - Pete Hunt
@floydophone
Sep 26, 2016 Β· 5:43 PM UTC
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Ruud Steltenpoolπ€πππ²π¨βπ©βπ§βπ§π³
@steltenpower
26 Sep 2016
Replying to
@mholzschlag
@floydophone
Editors could give 'in-line experience', while splitting matters over files, for readability, re-use, cooperation
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Brian LePore
@POWRSURG
26 Sep 2016
Replying to
@mholzschlag
@floydophone
I assume/hope this was part of a web performance topic and they talked about things like the critical path?