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@imranh2 Think about the days of 3dfx glide, absolute best performance and DX couldn't compare. Nvidia need to license this if devs onboard
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@ThatBrownGuy_01 but we have OpenGL atm. Yes it needs work but AMD and nVidia should be working on an open standard instead of closed ones.
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@imranh2 Of course they should, but business is business; PhysX could be OpenCL based. Every layer of hardware abstraction costs performance
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@ThatBrownGuy_01 I'm saying we don't need another closed standard. Look at Vavles OpenGL benchmarks you'll see that it runs better than DX
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@imranh2 If AMD can compile OpenGL shaders down to Mantle opcode, devs would win too. Valve wrap OpenGL to DX calls on Linux, Google it man
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@ThatBrownGuy_01 Twitters char limit is killing me, check your FB.
Sep 28, 2013 · 10:14 PM UTC

