Thanks!!
We agree the massive training data requirement is a real limitation — fixing that issue is a next focus.
On the other hand, we are able to use this same technology to go surprisingly far in the real world, such as our robotic hand project.
OpenAI is rightly proud of this milestone. I’d hesitate to conclude much about artificial general intelligence, though.
Bounded games on which, as here, the system can accrue 45,000 years (!) of play against itself to train are quite different from acting out in the world.