And now comes the point where I wonder whether this was worth 8+ hours of porting and *40+* hours of bug hunting...
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Replying to @TTFTCUTS
If 13% improvement gets you within a frame budget then yay. Otherwise oof, lots of effort for not a huge gain.

Aug 18, 2020 ยท 8:21 PM UTC

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Replying to @dsilverstone
Somehow I don't think I'd be doing zlib compression on a per-frame basis, but I do have a ~15 second file save to shave time off of
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Ouch! Able to serialise the data structure in RAM and then hive off a thread to deal with the save in the background in any useful manner?
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