working in a big c++ codebase is learning to accept that "yeah that memory just randomly corrupts sometimes?" is a valid resolution to a bug
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It's one of those things that's so bad that it might wrap around back to good, in the sense that it's probably "just" hardware failures
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... & that are that large. Given that we did eventually find real bugs around the old stuff, this may be real bugs too.
Oct 18, 2017 · 4:04 AM UTC
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