working in a big c++ codebase is learning to accept that "yeah that memory just randomly corrupts sometimes?" is a valid resolution to a bug
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It's one of those things that's so bad that it might wrap around back to good, in the sense that it's probably "just" hardware failures
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Not sure we can say "probably", but there's certainly a nonzero expected rate of hardware-related crashes for hashtables used that heavily.
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Replying to @davidbaron @Gankro
... & that are that large. Given that we did eventually find real bugs around the old stuff, this may be real bugs too.

Oct 18, 2017 · 4:04 AM UTC

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Replying to @davidbaron @Gankro
But I don't actually remember if any of the real bugs we found dented the crash rates. (Pretty sure I never checked for most recent round.)
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I'm willing to go up to "probably" at this point given all the data I've seen, my own testing and review, and the nature of the code.
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