There's been a bunch of discussion of "10x engineers" lately, triggered by a thread of nonsensical tweets from a VC.
I think there is a reality that there are some skills that make some engineers much more productive at certain tasks than other engineers.
1
4
7
For example, I think one of the key skills for fixing bugs is being able to map specific examples (e.g., testcases for bugs) to a software design that you're familiar with. Being able to do this well makes fixing bugs much easier.
1
1
And it seems like there's a huge amount of variation between engineers in how good they are at doing that or at least in how quickly they learn to do that when exposed to a new software system.
Jul 14, 2019 · 4:36 AM UTC
1
As much as I can teach people how a system works, and walk through how specific examples move through the system, I'm not sure how to teach the skill of thinking through how a particular example is handled by a system.
1
I can explain that this skill exists, suggest that experience working through problems (both alone and with others) and learning the details of the system may help develop it.
1
