We need a new business model for short, narrative-driven VR experiences - perhaps standardized pricing like we see in movies.
Tired of seeing amazing work selling for $3 because "it's only 15 mins long". These are 15 mins that impact your life in a way 200 hrs in Fallout cannot.
Lol just wait another 5-10 years when people complain about a $1 app that gives them the best television in the world with unlimited content. Consumers' expectations are rising exponentially. Soon ever game will have to come with a free puppy or some shit...