Replying to @HardDriveMag
This joke is predicated on the fact that devs *don’t* know every single fucking bug in shipped code and just have neither the time or money to fix them all.
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Replying to @HardDriveMag
Jokes on you, I leave bugs in if I think it will mainly benefit speedrunners. The more they find the merrier
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Replying to @HardDriveMag
Well for a fact i watched ID software watching speedrun with exploits, and they loved it :D
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Replying to @HardDriveMag
Is it a thing that devs don't like watching soeedruns that make use of exploits? If I were head of a game I'd be so happy a community has been built around breaking down what I helped create and see what makes it tick
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Replying to @HardDriveMag
Devs watching speedruns is a whole genre of reaction videos. Some are downright heartbreaking...
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Replying to @HardDriveMag
I’m just reminded about how the work on Super Mario 64 was so hellish for everyone who worked on it, even for Miyamoto. And yet the Mario 64 glitches are so iconic now that they’ve become a big part of the game
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GIF
Replying to @HardDriveMag
My favourite dev reaction on those videos is "Oh god, did you know about that <huge gamebreaking glitch>" "Yeah... I didn't think anyone would find that..."
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Replying to @HardDriveMag
thumbnail isn't even a bug
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Replying to @HardDriveMag
Exploit Hundreds of Bugs That Were Deprioritized*
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Replying to @HardDriveMag
Well sometimes it is fun seeing them be fully aware of bugs and intentionally leaving it in for an unintended mechanic being born