Inside the Grueling Three-Hour Workday It Took to Create Sonic '06

Aug 12, 2019 路 2:30 PM UTC

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Replying to @HardDriveMag
SEGA Seal of Quality-ish...hahaha. It was so awful...
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Replying to @HardDriveMag
Sad thing is, it probably still took a lot of crunch to make this turd of a game. The team was understaffed, didn't have experience with the new hardware and had a strict deadline
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Replying to @HardDriveMag
Lmao so many people upset because this "disrespects the developers", because apparently if the developers worked *reeeally hard* on some garbage, we can't make fun of the fact it looks like they didn't, 13 years later.
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Replying to @HardDriveMag
Say what you want about Sonic 06. If the game didn't exist, we never would've gotten the fandub. I'd say it was more than worth it in the end
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Replying to @HardDriveMag
I don't think I've ever heard of you people up to this point. What a great first impression. You blockheads are undermining hard work. I don't care if the game fucking sucked. There was still effort and time put into it. With no due respect- piss off.
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