Official Twitter account of Volition, the studio behind @SaintsRow

Champaign, Illinois, USA
Joined April 2009
That's actually pretty close to a bug for some players on PC where entering a vehicle will crash the game (which we are fixing.) The PC version has ISSUES.
So now everyone will know who to blame for delays with distracting us.
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And that is beyond the scope of what we are doing for the patch and the things we listed earlier. The intention of the patch is putting the PC release on par with the console version.
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The PC version has severe performance on modern hardware, crashing issues, terrible audio compression, no DLC, and multiplayer doesn't work. Not sure what you were expecting, but this patch is addressing all these issues which are not a problem on Xbox.
Got your shots?
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We are fixing issues with the PC Steam release. We are not updating the console version.
Replying to @AuFearthe
Things are certainly different now. WFH makes certain tasks more difficult but others actually easier. We discuss this in a couple of different videos: youtube.com/watch?v=PvlLPdc_… youtube.com/watch?v=EwD0Ers9…
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Uhm, no. The SR2 patch is a side project being worked on after hours and not taking away any of our studio development resources for the new game.
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Two different things. The removal in SR3 at the time was because we did not have the rights to use the copyrighted imagery outside of the Punisher game. Losing the rights to the actual game itself happened with the old THQ bankruptcy auction.
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Replying to @bartosz_lobaza
Sadly no:
Replying to @Ian_is_goat
We focus on creating new content, and are not involved with ports or remasters of our older titles. As a double whammy, we also no longer own the rights to the Punisher game, so we couldn't do anything with it, even if we we wanted to.
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Replying to @AllEliteSamii
A serious question that we unfortunately can not answer at this time. Nice to hear that you enjoyed it though!
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Replying to @redpartyfox
You do realize that she's only a piece of computer code that is stored on the ship's terminal, and not a living breathing human, yeah?
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Replying to @Brian13w
Great that you are enjoying it, but we were not involved with the remaster. All credit should go to @Sperasoft
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Replying to @nyeusX
Both. It is connected to one of the endings of Gat out of Hell, but we consider it to be a spinoff and not an actual Saints Row game
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Replying to @stabystabystabs
Game development is all about compromise. There is a limited amount of time and budget, and sometimes things that cannot be polished enough end up getting cut. There is also the intended design with unlocks and trying to find a balance with progression. TLDR; it's complicated.
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Replying to @stabystabystabs
What helicopters do you mean?
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Replying to @RyunnEldred
We can only confirm that a new game is in development. We can't answer any other questions about it yet.
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Replying to @jamesxxxavier
No. We focus on creating new content. We are not involved with either the decision or the work on ports or remasters of our older titles.
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Any job postings will be listed on our website: dsvolition.com/careers/ We are not involved with ports or remasters of our older titles. For example, the Saints Row: The Third remaster was done by Sperasoft, so we can't help you with your other tweet asking about it.
Replying to @JesterFotus
You'll have to wait and see like everyone else.
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