Official Twitter account of Volition, the studio behind @SaintsRow

Champaign, Illinois, USA
Joined April 2009
Replying to @KEITHLCHILDS
Nope.
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Replying to @KR5NT
We'll be right here doing some crazy shit.
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Replying to @IeuanLloyd9
Wouldn't it be better in you instead?
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Replying to @IeuanLloyd9
Sorry, but we can't even vaguely hint at it yet.
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Replying to @illage2
Still working on it, but it is a side project. We don't have any info or an ETA to share yet, but things are moving along well.
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Still working on it, but it is a side project. We don't have any info or an ETA to share yet, but things are moving along well.
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Replying to @xSinphonyDBD
We hear ya.
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Replying to @xSinphonyDBD
Just missed this, huh?
Replying to @Ian_is_goat
We focus on creating new content, and are not involved with ports or remasters of our older titles. As a double whammy, we also no longer own the rights to the Punisher game, so we couldn't do anything with it, even if we we wanted to.
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Replying to @LaVaBoYS1
We have multiple rooms like that including ones for board gaming, working out, outdoor balconies, and a couple of lounge areas with consoles hooked up for things like Smash Bros. We are all looking forward to returning to the office once lockdown ends.
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Replying to @Ian_is_goat
We focus on creating new content, and are not involved with ports or remasters of our older titles. As a double whammy, we also no longer own the rights to the Punisher game, so we couldn't do anything with it, even if we we wanted to.
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We suppose that the grass roots efforts to convert his local community into die-hard Saints fans is at least worth a bday greeting. So, please let him know that we all wish him the happiest of birthdays!
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Only because we have the best fans.
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Replying to @KhaoticDeity
We can absolutely respond to that with a 100% solid maybe.
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Replying to @Garrett09460060
Nothing that we can reveal yet.
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Replying to @noonenozu
You sure? He probably doesn't smell so great anymore.
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Replying to @man3282
Glad you're enjoying it, even if a bit late!
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Replying to @chxmicalgasai
Development started around the release of Agents of Mayhem in 2017, so about 3.5 years.
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Replying to @SmithBandito
Unjoyable, you say? We can confirm that many players found the superpowers in IV to be very... uh... joyable.
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So say we all.
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While we created the original game, we did not work on the remaster. Deep Silver support should be able to assist: support.deepsilver.com/
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