Official Twitter account of Volition, the studio behind @SaintsRow

Champaign, Illinois, USA
Joined April 2009
Replying to @ihaveno03134826
While we created the original game, we were not involved with the remaster.
Replying to @TheGamingOtaku
Of course we want everything to be polished, but we are mostly just thankful every day that our fans are still interested in the games that we pour our creative hearts into.
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Replying to @Richard75641639
Each game is like our children. We can't help but love them all equally.
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Replying to @gabriel11406195
Right back at ya
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You'll be happy to know that a new Saints Row game is currently in development! Also, nice cosplay!
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Replying to @WDSSgrant
We do still have a few devs here who worked on it and commented. Unfortunately, no one can remember any specifics. The general consensus was that it was our policy at the time to completely strip out the dev console for releases, so it's likely not something that can be enabled.
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Replying to @GgScopez
We wish we could say more.
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Replying to @GgScopez
Sorry, but we can't say anything just yet beyond confirming that it's in development.
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Replying to @KryzerFurry
Still working on it. It's a large project with a small team and we appreciate everyone's patience while we continue making it happen.
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Volition proudly supports @GirlsMakeGames and is hosting two free virtual workshops in March! girlsmakegames.com/dsv-works…
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Replying to @Vlentiiiin
Sorry, but we can not share any information yet, including when we can.
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The time is always "now." That's how linear time works.
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Replying to @adriancitosimio
That is a complicated topic. Talk to any fan and you are likely to get a different answer about what is important to them. We certainly do read and consider (and sometimes implement) community feedback, but ultimately we follow our own creative and design vision.
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Replying to @redactedByakuti
About 3.5 years. Development on the new game started after the release of Agents of Mayhem in 2017.
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Replying to @loreofthepast
We can see it.
Replying to @adriancitosimio
Not from us. We focus on creating new content, and are not involved with ports or remasters of our older games. For example, the Switch ports of SR3 and 4 were done by Deep Silver Fishlabs.
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Replying to @LaVaBoYS1
You can keep throwing other studio names at us, but that's not going to change our original reply.
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Replying to @Christi29519381
Development started after the release of Agents of Mayhem in mid 2017. Beyond that we can't say anything at all yet.
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Replying to @AtomicDudMan
Excited about the game that we've been pouring our hearts into for the last 3.5 years?
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