Official Twitter account of Volition, the studio behind @SaintsRow

Champaign, Illinois, USA
Joined April 2009
PSA: Today's stream has been pushed back to (hopefully) tomorrow. We should have more info to share soon with an exact time.
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Replying to @kingkellybo
While we appreciate the offer, all of our voice talent is sourced through an outside agent.
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We will not be at gamescom this year.
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Replying to @Th3Inquisitive1
Sorry, but we don't have any other info we can share at this time, including platforms or ETAs.
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We won't be at gamescom this year.
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Replying to @jordanflahertyX
We can't reveal ANY details (yet.)
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Looks like the cabbit is finally out of the bag, with @THQNordic announcing we are deep in development on the next big, bold, and very badass #SaintsRow game!polygon.com/2019/8/14/208053…
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Replying to @Zepht @gamescom
Not from us this year.
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The stream tables are turned this week, and our guest is Video Editor @ChipCheezum. Learn about his job and history here at Volition today at 2pm PT/5pm ET/22:00 BST on Twitch! (+our weekly mystery prize giveaway) twitch.tv/dsvolition
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Replying to @Varsson1
We weren't involved with the SR3 Switch port, but it's our understanding that there is online, LAN, and local coop, but no split screen.
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Replying to @Link_SSZ
We don't do ports, and we weren't involved with either the decision or the work on the Switch version of SR3. That was handled by our publisher and a different studio. Our understanding is that they are working on a second patch though to address the remaining issues.
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Replying to @AMD_GUY
We were not involved with the ports of RFG or SR3 which were handled by Kaiko Studios and Deep Silver Fishlabs. Your best is THQ support for RFG and Deep Silver support for SR3.
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PSA: No stream today. It's a very busy week at the studio, and difficult to pull in any of our devs for it. We will be back streaming next Thursday though!
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Replying to @mtty2019
Sorry, but there will be no further updates to Agents of Mayhem
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That is just artwork and not actually available as customization items.
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Replying to @IDCLICK1
Sorry to hear you are having issues. Deep Silver support should be able to assist: techsupport@deepsilver.com
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Replying to @Master_Chief_71
While we created the original game, we weren't involved with the port to Switch. That was handled by Kaiko Games and THQ Nordic. Contacting them would be the best way to get support on this version of the game.
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