UI Artist Kaylnn Ogle and friend staying safe and working from home on our new game. #VFromHome
Learn more about Kalynn's work at the studio here:
youtube.com/watch?v=jqXA7tdM…
A seemingly simple question often has a very complex answer. Basically, game development is a matter of trade offs. You can't just cram in everything you want, or a game would never come out on time. Often you have to prioritize a feature that gives the most bang for the buck.
If you are serious, our Audio Designer Larry Gates shared some great advice for aspiring voice actors that might be worth checking out:
volition.tumblr.com/post/115…
With enough hard work, some luck, and a bit of talent, you can do anything you set your mind to! Just not in our game since we source all of our voice talent through an external agency. 🙃