An incredibly broad question with no real way to answer specifically. Again, we always hope for the best.
The biggest hurdle was performance with the first SR (our first open world game,) which only got fixed a mere 10 weeks from submission:
youtube.com/watch?v=q15vAr3W…
Development started after the release of Agents of Mayhem in 2017.
Future plans are generally dependent on the success of the current title. We always hope for the best.
We can't give any hints about anything. Though ultimately futile, we do respect your tenacity.