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Volition @DSVolition
28 Oct 2016
Going to GDC? Check out Sr Programmer James Taylor's presentation on physically-based rendering in @aomthegame! gamasutra.com/view/news/2843…?

At GDC, see how Agents of Mayhem was crafted using physically-b

At GDC 2017 James Taylor of Deep Silver Volition will showcase just how you can use physically-based rendering to make a strikingly stylized (and not at all pho

gamedeveloper.com

Oct 28, 2016 · 6:04 PM UTC

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