Some great insight into the development of Agent Kingpin from the original designer of his combat kit.
For four years I was a combat designer on Deep Silver Volition's Agents of Mayhem and lead designer on the AoM DLC.
I learned a ton of design lessons from my work making kits for our agents and I wanted to dive deeper into my work.
So let's talk about the character Kingpin.
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That is a complicated topic. Talk to any fan and you are likely to get a different answer about what is important to them. We certainly do read and consider (and sometimes implement) community feedback, but ultimately we follow our own creative and design vision.
Feb 17, 2021 · 4:50 PM UTC
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