Some great insight into the development of Agent Kingpin from the original designer of his combat kit.
For four years I was a combat designer on Deep Silver Volition's Agents of Mayhem and lead designer on the AoM DLC. I learned a ton of design lessons from my work making kits for our agents and I wanted to dive deeper into my work. So let's talk about the character Kingpin.
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Please remaster SR2! With better graphics and no brown filter
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Replying to @HogwartsHappy
Not us. We are solely focused on creating new content and are not involved with either the decision or work on ports or remasters of our older games.

Feb 16, 2021 · 2:26 PM UTC

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Replying to @DSVolition
I see. Saints row 2 was the franchise at its best (although jewellery options in sr1 was better and i did like the hoverbikes in sr3 lol) please dont make it too insane it detracts from story and characters and worldbuilding. I cannot wait to see what youve got up your sleeve
Replying to @DSVolition
Ive been replaying the saints row games recently (the good ones anyway) and i forgot just how much is in saints row 2. The world is massive and packed with interiors
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