Game development is all about compromise. There is a limited amount of time and budget, and sometimes things that cannot be polished enough end up getting cut. There is also the intended design with unlocks and trying to find a balance with progression. TLDR; it's complicated.
Any job postings will be listed on our website:
dsvolition.com/careers/
We are not involved with ports or remasters of our older titles. For example, the Saints Row: The Third remaster was done by Sperasoft, so we can't help you with your other tweet asking about it.
We focus on creating new content, and are not involved with ports or remasters of our older titles. As a double whammy, we also no longer own the rights to the Punisher game, so we couldn't do anything with it, even if we we wanted to.
We have multiple rooms like that including ones for board gaming, working out, outdoor balconies, and a couple of lounge areas with consoles hooked up for things like Smash Bros. We are all looking forward to returning to the office once lockdown ends.
We focus on creating new content, and are not involved with ports or remasters of our older titles. As a double whammy, we also no longer own the rights to the Punisher game, so we couldn't do anything with it, even if we we wanted to.
We suppose that the grass roots efforts to convert his local community into die-hard Saints fans is at least worth a bday greeting. So, please let him know that we all wish him the happiest of birthdays!