Remember when 24 player beta released last year and the release was a hot mess?
It broke about 1/3 of people's CTGP's and many people had to reinstall
Bean spent the majority of the release stream trying to get more than 17 players to work online because he never tested above 17
Mar 2, 2021 · 5:13 PM UTC
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Was pretty fun to watch so much stuff go wrong. Luckily everything was pretty much fixed in about a weeks time, but I still look back on it lmfao.
Good thing for me was that I had a backup of CTGP ready to go (because I back up every update) so when my CTGP broke it was simple.
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